Our Goals:


Start with fun projects to strengthen our team

Initially, we want to start modestly with small multiplayer projects, simple and fun. This approach will allow us to build a close-knit, efficient, and enthusiastic team. By experimenting on accessible and small-scale games, we will refine our methods, learn to work better together, and gain experience before moving on to more ambitious projects.


Gradually evolve towards innovative experiences with Unreal Engine

As our experience and confidence grow, we will move towards more elaborate, varied, and visually captivating projects. Ultimately, we want to fully specialize in Unreal Engine, a powerful graphics engine that enables the design of immersive, high-quality gaming experiences. This technological choice also aligns with our desire to create strong synergy with our cinema subsidiary, in order to develop even richer visual and narrative universes.


Wisely integrate motion capture and artificial intelligence into our projects

Finally, we want to incorporate into our future projects innovative technologies that are becoming increasingly accessible, such as motion capture, which will bring our characters to life and enrich the gaming experience. As for artificial intelligence, our goal is to use it intelligently as a creative tool, aimed at supporting and optimizing human work, but never to replace team members. Our vision is based on a thoughtful and responsible approach to these rapidly evolving technologies.

Unreal Engine

Most of our projects will be designed using the Unreal Engine game engine


- It is developed by Epic Games, used for creating video games, interactive experiences, and animated content.
- Known for its high-end graphics, scalability, and versatility, Unreal Engine allows developers to design immersive and realistic environments.
- It offers a suite of advanced tools, such as graphics rendering, artificial intelligence, and physics, facilitating creation of projects ranging from small indie games to AAA productions.
- Its popularity also extends to other industries, such as film and architecture, for creating high-quality visualizations and simulations, which is ideal for our projects.
- Licensing model: Unreal Engine is free for game developers, with 5% royalties applied after $1 million gross revenue.
- Community: Unreal Engine has a large developer community and offers resources such as forums and comprehensive documentation.
- Cross-platform compatibility: supports a wide range of platforms, including desktops, mobile devices, consoles, and virtual reality.
- Licensing system for large companies: For companies generating over $1 million annual revenue, Unreal Engine offers royalty-based licenses or per-seat licenses.

Timeline


  • 20??
    Creation
    Description

Roadmap


  • 20??
    Doing things
    Description

Last modified: 18/09/2025 22:46