Our Goals:
Start with fun projects to consolidate our team
Initially, we wish to start modestly with small multiplayer projects that are simple and fun. This approach will allow us to build a united, efficient, and enthusiastic team. By experimenting on accessible games of reduced scope, we will refine our methods, learn how to work together better, and gain experience before committing to more ambitious projects.
Progress towards innovative experiences on Unreal Engine
As our experience and confidence grow, we will evolve towards more elaborate projects that are varied and visually captivating. Ultimately, we wish to specialize fully in Unreal Engine, a high-performance graphics engine that allows the design of high-quality immersive gaming experiences. This technological choice also aligns with our desire to create a strong synergy with our cinema subsidiary, enabling us to develop richer visual and narrative universes.
Intelligently integrate motion capture and artificial intelligence into our projects
Finally, we aim to include innovative technologies in our future works that have become increasingly accessible, such as motion capture, that will bring our characters to life and enrich the game experience. As for artificial intelligence, our goal is to intelligently use it as a creative tool, aiming to support and optimize human work, but never to replace team members. Our vision rests on a thoughtful and responsible approach to these rapidly evolving technologies.
Unreal Engine
Our projects will predominantly be designed using the Unreal Engine game engine.
- It is developed by Epic Games, used for creating video games, interactive experiences, and animated content.
- Noted for its high-end graphics, scalability, and versatility, Unreal Engine allows developers to design immersive and realistic environments.
- It offers a suite of advanced tools, such as graphics rendering, artificial intelligence, and physics, facilitating the creation of projects from independent small games to AAA productions.
- Its popularity also extends to other industries, such as cinema and architecture, for creating high-quality visualizations and simulations, ideal for our projects.
- Licensing model: Unreal Engine is free for game developers, with royalties of 5% applied after 1 million dollars in gross revenue.
- The Community: Unreal Engine boasts a vast community of developers and offers resources such as forums and comprehensive documentation.
- Multi-platform compatibility: supports a wide range of platforms, including desktop computers, mobile devices, consoles, and virtual reality.
- A licensing system for large companies: For businesses generating over 1 million dollars in annual revenue, Unreal Engine offers royalty-based licenses or seat-based licenses.
Timeline
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Roadmap
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